Part one (to 0.13): was edited by Matt
Part two (to 0.26): was edited by fran
Part three (to 39): edited by Abbie
We all recordered the audio together although indivually added the the sound effects on each of our parts in the trail
Friday, 25 May 2018
Wednesday, 23 May 2018
Tuesday, 22 May 2018
LO3: Audience feedback analysis
From our feedback surveys we found that people enjoyed the sound effects and music in our trailer although they wanted more to make it more interesting. The purpose of this trail is to advertise for our radio programme to get people to listen to then programme. We tried to do this is sound effects and music to capture the audience attention and make them want to tune in although to improve this we could add more dramatic sound effects to connect with the audience more. As are target audience are students we could improve this by adding a school bell to connect more with the audience, we may also include more catchy music to attract their attention.
Monday, 21 May 2018
LO3: Evidence of editing
While editing this trail we decided to add various sound effects such as the school bell, this was added a we want to connect with the audience, we did this by importing the sound onto our garage band track, we also used sound effects such as the megaphone effect to catch the audience attention.
Friday, 18 May 2018
Wednesday, 16 May 2018
Sunday, 6 May 2018
LO3: Legal and Ethical
Ofcom:
Offensive Langauge on Radio:
Offensive Langauge on Radio:
- Protection of under 18s:
As our advert is due to be broadcasted 9am it is a potential time when children may be listening, this is due to the timing schedules Ofcom has set (6am-9am 3pm-7pm). As our programme is within these times we have to ensure we do don't use an offensive or defamatory words, if any offensive language is used it must be put in context and not direct. “Offensive language must not be broadcast when children are particularly likely to be listening, unless it is justified by the context”. When writing our script and recording we have not used any language which could be deemed offensive due to the timings our programme is on. This is important as if we did not follow this guideline then our programme may be forced onto a later time or even taken off air.
As we will be playing music in our programme we have to monitor the language in the music we play. "Broadcasters should take particular care when broadcasting music tracks at times when children are particularly likely to be listening." This means any music we play on our programme has to be checked for offensive language and blurred/remixed to take this our, again this is due to the timing of our programme as children could possibly be listening which could cause distress.
Our advert includes a clip of an celebrity interview, due to ofcom guidelines we have to monitor content in this interview, this is important as the celebrity could use offensive language which could distress the audience, due to the timing of this programme children may be listening. We need to ensure the celebrity guest is suitable for the target audience and will not cause offensive to the audience. To make sure our interview is within ofcom guidelines we have semi-scripted the interview and will brief the guest to not use offensive language or comments within the interview, this is important as if children are listening they may be influenced by their actions or language used by the celebrity.
Throughout our radio advert we will not use sexualised or offensive themes/language, this is because it would not follow ofcoms guidelines and therefor could get our show taken off air.
Harm and Offence:
Our advert includes a clip of an celebrity interview, due to ofcom guidelines we have to monitor content in this interview, this is important as the celebrity could use offensive language which could distress the audience, due to the timing of this programme children may be listening. We need to ensure the celebrity guest is suitable for the target audience and will not cause offensive to the audience. To make sure our interview is within ofcom guidelines we have semi-scripted the interview and will brief the guest to not use offensive language or comments within the interview, this is important as if children are listening they may be influenced by their actions or language used by the celebrity.
Throughout our radio advert we will not use sexualised or offensive themes/language, this is because it would not follow ofcoms guidelines and therefor could get our show taken off air.
Harm and Offence:
- Misleading material:
As part of our radio advert we need to include correct, non misleading content. "This rule is therefore designed to deal with content that materially misleads the audience so as to cause harm or offence". This is because if we broadcast misleading content our viewers may be influenced and share this content, we could then be liable for sharing defamatory content which could have our radio programme and advert taken off air. As well some of our listeners may be young which could be easily influenced.
As we are creating a advert for our programme on a community radio station we can not use terms which may be seen as harmful or offensive to any group of people, this is because anybody can be listening due to the wide range of programmes available on Sheffield Live. Racist terms cannot be used as part of our programme as it is offensive and could cause distress to the auidence, if language/content on our programme consisted of racist terms it could be taken off air by ofcom. "broadcasters should be aware that the use of bad language directly coupled with holy names may have a particular impact on people with strongly held beliefs which goes beyond any offence that may be caused by the bad language itself." If racial or religious content is deemed discriminatory it can be taken off air by ofcom, we will avoid this by not including content which is not seen to be harmful and offensive.
LO2: Ben Burtt analysis
Ben Burtt is a American sound designer and film editor who has worked for various films such as Star Wars, Indiana Jones and WALL-E. Some of Burtt's famous work is from Star Wars where he created the voice of R2-D2, Lightsaber blasts and Darth Vaders heavy Breathing. He has won countless awards from his iconic work in sound production.
WALL-E is a Disney Pixar film about a lonely robot, Burtt is famous for producing the voice of WALL-E and other characters in that film. Aswell as providing character voices Burtt also designed the sound effects within WALL-E for example he used army tank to create sound for WALL-E treads although they had to manipulate this by slowing it down in order for it to sound like it came from WALL-E. In order to come up with character voices from the film Burtt had to do a lot of trial and error, this is important in sound production as you cant always get the right sound from the first object you use.
As a foley sound artist Ben Burtt used a mixture of recording consoles, mixing consoles, speakers and keyboards in order to create sounds, when recording WALL-E he had to go through a long process of trial and error in order to create the right sound. The first sounds created were more mechanical/electrical sounds (much like his previous work with R2D2) and there was no human voice, although this was changed to manipulating human voice to sound like a machine/robot. To create sound effects in the film mainly came from household or mechanical items such as electrical toothbrush, a generator and kitchen utensils. within the film WALL-E had a cockroach friend, to create this noise Burtt used metal handcuffs (opening and closing) which was used for the clicking sound of the character. In the production of WALL-E over 2,400 sound files were created over a space of 2 years this is because he had to create every sound for every movement in the film.
To create the unique and varied sounds in the film Burtt used sounds such as machinery, cogs, plane motor, mechanical equipment and engines, these were recorded and edited alongside the visual images of WALL-E.
WALL-E is aimed at a wide audience, this is because it is a cartoon sci-fi film. Most sci-fi films as aimed at an audience aged between 15-30, this is because there is often a complex storyline which young children would not understand although as it as it is a cartoon, these are normally aimed at younger children as this is more entertaining (children have a shorter attention span so it is harder to keep them entertained). With the complex sound production and entertaining storyline this film is aimed at 10-30 year olds as it would attract a wide audience. I think the sound production created by Ben Burtt connects with such a wide audience as it makes the film seem real as he has used complex sound creation inorder for it to seem the most realistic
WALL-E is a Disney Pixar film about a lonely robot, Burtt is famous for producing the voice of WALL-E and other characters in that film. Aswell as providing character voices Burtt also designed the sound effects within WALL-E for example he used army tank to create sound for WALL-E treads although they had to manipulate this by slowing it down in order for it to sound like it came from WALL-E. In order to come up with character voices from the film Burtt had to do a lot of trial and error, this is important in sound production as you cant always get the right sound from the first object you use.
As a foley sound artist Ben Burtt used a mixture of recording consoles, mixing consoles, speakers and keyboards in order to create sounds, when recording WALL-E he had to go through a long process of trial and error in order to create the right sound. The first sounds created were more mechanical/electrical sounds (much like his previous work with R2D2) and there was no human voice, although this was changed to manipulating human voice to sound like a machine/robot. To create sound effects in the film mainly came from household or mechanical items such as electrical toothbrush, a generator and kitchen utensils. within the film WALL-E had a cockroach friend, to create this noise Burtt used metal handcuffs (opening and closing) which was used for the clicking sound of the character. In the production of WALL-E over 2,400 sound files were created over a space of 2 years this is because he had to create every sound for every movement in the film.
To create the unique and varied sounds in the film Burtt used sounds such as machinery, cogs, plane motor, mechanical equipment and engines, these were recorded and edited alongside the visual images of WALL-E.
WALL-E is aimed at a wide audience, this is because it is a cartoon sci-fi film. Most sci-fi films as aimed at an audience aged between 15-30, this is because there is often a complex storyline which young children would not understand although as it as it is a cartoon, these are normally aimed at younger children as this is more entertaining (children have a shorter attention span so it is harder to keep them entertained). With the complex sound production and entertaining storyline this film is aimed at 10-30 year olds as it would attract a wide audience. I think the sound production created by Ben Burtt connects with such a wide audience as it makes the film seem real as he has used complex sound creation inorder for it to seem the most realistic
Saturday, 5 May 2018
LO2: Sound Sequence
This is my finish product for my sound task, here I used a sound track and sound effects to add back sound into this video clip, the task here was to add back all the relevant sound
LO2: Squirrel Sequence
This is my squirrel voice over, for this I recorded my compentary fitting with documentary style of the video, I then added a sound track, I decided to go with a calmer soundtrack.
Wednesday, 18 April 2018
Tuesday, 17 April 2018
LO2: Exploring ideas
These are some initial ideas for out audio trailer, in our trailer we have decided to create a jingle to trademark our show, this is because we want our radio programme to be known when it is played so the audience want to listen to our show, in this jingle we will include a slogan, our name and a loud upbeat tune, this will help attract our young student audience and reflect the upbeat nature of our programme. This trailer will be around 10 seconds long to get the message across but not bore the audience, to do this we will include loud sound effects, voice effects and comedy sounds to encourage them to listen to our programme. In our trailer we will include information such as the presenters name, contents of the show and time of broadcast to inform the audience about the show, to do this we will have the voice of presenters and exciting guests to get the audience interested and excited over the content of the show.
To prepare for this we will need to make pre production documents such as a script, assets to use and segment programmes to advertise, this is important as we need interesting shows to advertise in order to get the audience to want to watch the show.
Sound Assets From Free Sound
sound 1 - bomb: https://freesound.org/people/ljudman/sounds/33245/
sound 2 - TV: https://freesound.org/people/ljudman/sounds/33243/
sound 3 - Lightning: https://freesound.org/people/ljudman/sounds/33246/
sound 4 - Forrest: https://freesound.org/people/reinsamba/sounds/18765/
sound 5 - City street: https://freesound.org/people/sagetyrtle/sounds/36734/
sound 6 - School bell: https://freesound.org/people/John_Sauter/sounds/11171/
sound 7 - Cheer: https://freesound.org/people/John_Sauter/sounds/11171/
Sound 8 - Fire: https://freesound.org/browse/tags/field-recording/?page=2#sound
sound 9 - bar crowd: https://freesound.org/people/lonemonk/sounds/31487/
sound 10 - electronics: https://freesound.org/people/suonho/sounds/3647/
Wednesday, 7 February 2018
LO1 Notes
different sounds in films:
Scifi film
boat horn
cars
rain
food cooking
talking
movement of people
War Film
ocean/waves
wind
boat
engine
gun fire
explosions
rattling metal
whistle
rain
water splashes
multiple continual bullets being fired by machine gun
bullets hitting metal
people I the water
underwater breathing
silence
fire
high pitched whistle
LO1 analysis
Jurassic Park
The purpose of the sound here is to build tension up to the moment they see the dinosaur, this is because they audience can see by the music that something is going to happen. This also used to fill gaps in the visuals such as in the helicopter scene as when they were traveling it builds the narrative although this needs to be filled will the music in order to keep the audience interested. By using this music it can also create a brand for the film, this means not is recognisable to the audience.
Wallace & Gromit
The purpose of this music is to build suspense and tension, when he is being controlled up the wall the music gets louder and more dramatic, this is building suspense for when we see the bird controlling him, this is important as it grabs the audiences attention so they will understand the story. Another time when suspense is built is when he tries to reach the diamond, the music starts low and high pitched but soon becomes loud to build tension. When the diamond is dropped high pitched loud music is used to get the audiences attention and make them jump, this is because it is a critical moment in the scene although when the diamond is caught the music stops.
The music supports the visuals as it allows the audience to understand important areas of the film and build the narrative even more. By using music which starts slow and gradually builds up it allows the audience to know when something important is going to happen which then matches the visuals.
Alton Towers advert
This advert is used to advertise the Alton Towers theme park, they use sounds/music in this to give the illusion they are on a rollarcoaster, by doing this is lets the audience know what the radio advert is about, seen as there are no visuals to support it, and to keep the audience interested. By using screaming it also links to the audience getting a thrill out of going there which may attract the audience further. The sounds of screaming and roller coasters impacts the audience as they it may make them want to go to there and so they know what the advert is about.
That Was Then Radio Drama
This radio drama uses sounds to describe the narrative as it cannot be seen, this makes sounds a very important tool. In the beginning it uses sounds such as phone call tones and broken speech to show they were on the phone, this uses so much sound as the audience cannot see her on the phone and so it needs to be made more obvious. As this is a thriller genre it uses harsh sounds and cuts this is to build suspense for the audience and make them jump, this would fit with genre conventions of this drama. This impacts the audience more as they will be waiting for something to happen which keeps them interested and entertained throughout.Most of this is recorded from the main character 'Anna' who is recording this, this is made obvious to the audience as there is a radio static in the background only present when she is speaking. Sounds of Keys are used in one of the clips, this is because they need the audience to see they are doing something such as opening a door or looking for something, they use background noise such a traffic, people talking, keys rattling to fill the space in-between dialogue as the audience cannot see what is going on so they have to show them through sound.
Saving Private Ryan
Blue planet
In this clip from Blue Planet it shows a fish catching birds who are on the surface of the water, this starts with calm music and little sound as there are shots of both the fish and the birds. when the fish goes to attack the music builds up to create tension, this matches the visuals as the fish is slowly getting closer as it builds up. As this is a documentary it uses factual sound such as the bird sounds, this is important as it sets the seen and matches visuals so the audience know what they are watching. a lot of this is also filmed in slow motion with slow sounds, this is it adds tension. Documentaries add tension to entertain the audience.The sound throughout creates tension so the audience is impacted by this and makes them want to watch more. The sound matches with pace of the visuals, this is important as when the sound and visuals are slow it builds up tension as this is a classic convention used to build up the tension and so the audience expect something to happen when the music speeds up, in blue planet the music speeds up when the fish caches the birds.
Radio 4 'fruit'
For radio sound is important as it has to be believable that everything that happens did happen. With this clip it uses mainly actual sound of laughter from a studio setting, this is kept in to make it more interesting. A pre-rec is used as part of his show to tell a joke, this was used as he needed other people to be used in it as part of the joke, you can tell this is a pre-rec because of door creaks and change of sounds. A bed is also used when he was telling a story, this was used to further entertain the audience and make it seem more dramatic, this impacts the audience as it makes the story more engaging and makes them what to listen. This also impacts the audience as it is clear when the story begins and ends, this is important as in order to understand the joke he is telling the audience would need to know the timeframe. He uses pre-rec content to add context into his jokes to make them better.
The purpose of the sound here is to build tension up to the moment they see the dinosaur, this is because they audience can see by the music that something is going to happen. This also used to fill gaps in the visuals such as in the helicopter scene as when they were traveling it builds the narrative although this needs to be filled will the music in order to keep the audience interested. By using this music it can also create a brand for the film, this means not is recognisable to the audience.
The music is used throughout this but only creates an impact in the moments when there is tension. such as when the helicopter begins to shake the music switches to a slower, more tense sound as this leads the audience to believe something bad may happen for this. The music gradually gets slower and deeper throughout this as it builds to a climax, this means the audience will become gradually more tense therefore increasing the impact of the visuals. Sounds of the helicopter are also used to make it seem more believable, this is important as with films like Jurassic park they need the audience to believe the storyline and pot in order for them to be immersed in the film.
Wallace & Gromit
The purpose of this music is to build suspense and tension, when he is being controlled up the wall the music gets louder and more dramatic, this is building suspense for when we see the bird controlling him, this is important as it grabs the audiences attention so they will understand the story. Another time when suspense is built is when he tries to reach the diamond, the music starts low and high pitched but soon becomes loud to build tension. When the diamond is dropped high pitched loud music is used to get the audiences attention and make them jump, this is because it is a critical moment in the scene although when the diamond is caught the music stops.
The music supports the visuals as it allows the audience to understand important areas of the film and build the narrative even more. By using music which starts slow and gradually builds up it allows the audience to know when something important is going to happen which then matches the visuals.
Alton Towers advert
This advert is used to advertise the Alton Towers theme park, they use sounds/music in this to give the illusion they are on a rollarcoaster, by doing this is lets the audience know what the radio advert is about, seen as there are no visuals to support it, and to keep the audience interested. By using screaming it also links to the audience getting a thrill out of going there which may attract the audience further. The sounds of screaming and roller coasters impacts the audience as they it may make them want to go to there and so they know what the advert is about.
That Was Then Radio Drama
This radio drama uses sounds to describe the narrative as it cannot be seen, this makes sounds a very important tool. In the beginning it uses sounds such as phone call tones and broken speech to show they were on the phone, this uses so much sound as the audience cannot see her on the phone and so it needs to be made more obvious. As this is a thriller genre it uses harsh sounds and cuts this is to build suspense for the audience and make them jump, this would fit with genre conventions of this drama. This impacts the audience more as they will be waiting for something to happen which keeps them interested and entertained throughout.Most of this is recorded from the main character 'Anna' who is recording this, this is made obvious to the audience as there is a radio static in the background only present when she is speaking. Sounds of Keys are used in one of the clips, this is because they need the audience to see they are doing something such as opening a door or looking for something, they use background noise such a traffic, people talking, keys rattling to fill the space in-between dialogue as the audience cannot see what is going on so they have to show them through sound.
Saving Private Ryan
The sounds in Saving Private Ryan start off quite and timid, this matches the visuals as there is shots of the calm ocean on a beach. There begin to get more frequent and loud sounds as the narrative gets more intense, as the war begins there is gun fire, explosions, water splashes, this builds a intense mood as the audience can see the chaos going on as people are being shot. There is again another contrast as the it goes silent, this is as he is observing all the chaos going on around him, people blowing up, fire, people loosing limbs, this again builds an intense mood as the audience can fully focus on what is going on. The sound helps the film fit with genre characteristics as the audience would expect to see/hear war sounds in this type of film.This scene is intended to make the audience understand what went on in the war and to maybe make them feel empathetic to the people going through that, by using loud/harsh sounds it allows the audience to be immersed in the film and feel like they are there with them. The sounds impact the audience as it makes the scene more dramatic, this is important as they want to connect with he film and feel as though they were involved in it.
Blue planet
In this clip from Blue Planet it shows a fish catching birds who are on the surface of the water, this starts with calm music and little sound as there are shots of both the fish and the birds. when the fish goes to attack the music builds up to create tension, this matches the visuals as the fish is slowly getting closer as it builds up. As this is a documentary it uses factual sound such as the bird sounds, this is important as it sets the seen and matches visuals so the audience know what they are watching. a lot of this is also filmed in slow motion with slow sounds, this is it adds tension. Documentaries add tension to entertain the audience.The sound throughout creates tension so the audience is impacted by this and makes them want to watch more. The sound matches with pace of the visuals, this is important as when the sound and visuals are slow it builds up tension as this is a classic convention used to build up the tension and so the audience expect something to happen when the music speeds up, in blue planet the music speeds up when the fish caches the birds.
Radio 4 'fruit'
For radio sound is important as it has to be believable that everything that happens did happen. With this clip it uses mainly actual sound of laughter from a studio setting, this is kept in to make it more interesting. A pre-rec is used as part of his show to tell a joke, this was used as he needed other people to be used in it as part of the joke, you can tell this is a pre-rec because of door creaks and change of sounds. A bed is also used when he was telling a story, this was used to further entertain the audience and make it seem more dramatic, this impacts the audience as it makes the story more engaging and makes them what to listen. This also impacts the audience as it is clear when the story begins and ends, this is important as in order to understand the joke he is telling the audience would need to know the timeframe. He uses pre-rec content to add context into his jokes to make them better.
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LO4: Editing Roles
Part one (to 0.13): was edited by Matt Part two (to 0.26): was edited by fran Part three (to 39): edited by Abbie We all recordered the ...




















