Friday, 25 May 2018

LO4: Editing Roles

Part one (to 0.13): was edited by Matt
Part two (to 0.26): was edited by fran
Part three (to 39): edited by Abbie

We all recordered the audio together although indivually added the the sound effects on each of our parts in the trail

Tuesday, 22 May 2018

LO3: Audience feedback analysis

From our feedback surveys we found that people enjoyed the sound effects and music in our trailer although they wanted more to make it more interesting. The purpose of this trail is to advertise for our radio programme to get people to listen to then programme. We tried to do this is sound effects and music to capture the audience attention and make them want to tune in although to improve this we could add more dramatic sound effects to connect with the audience more. As are target audience are students we could improve this by adding a school bell to connect more with the audience, we may also include more catchy music to attract their attention.

Monday, 21 May 2018

LO3: Evidence of editing


While editing this trail we decided to add various sound effects such as the school bell, this was added a we want to connect with the audience, we did this by importing the sound onto our garage band track, we also used sound effects such as the megaphone effect to catch the audience attention. 





LO3: Evidence of recording






Wednesday, 16 May 2018

LO3: Audience feedback

We decided to do a survey to gin audience feedback for our radio trail.





Sunday, 6 May 2018

LO3: Legal and Ethical

Ofcom: 

Offensive Langauge on Radio:



  • Protection of under 18s: 
As our advert is due to be broadcasted 9am it is a potential time when children may be listening, this is due to the timing schedules Ofcom has set (6am-9am  3pm-7pm). As our programme is within these times we have to ensure we do don't use an offensive or defamatory words, if any offensive language is used it must be put in context and not direct. “Offensive language must not be broadcast when children are particularly likely to be listening, unless it is justified by the context”. When writing our script and recording we have not used any language which could be deemed offensive due to the timings our programme is on. This is important as if we did not follow this guideline then our programme may be forced onto a later time or even taken off air. 

As we will be playing music in our programme we have to monitor the language in the music we play. "Broadcasters should take particular care when broadcasting music tracks at times when children are particularly likely to be listening." This means any music we play on our programme has to be checked for offensive language and blurred/remixed to take this our, again this is due to the timing of our programme as children could possibly be listening which could cause distress. 

Our advert includes  a clip of an celebrity interview, due to ofcom guidelines we have to monitor content in this interview, this is important as the celebrity could use offensive language which could distress the audience, due to the timing of this programme children may be listening. We need to ensure the celebrity guest is suitable for the target audience and will not cause offensive to the audience. To make sure our interview is within ofcom guidelines we have semi-scripted the interview and will brief the guest to not use offensive language or comments within the interview, this is important as if children are listening they may be influenced by their actions or language used by the celebrity. 


Throughout our radio advert we will not use sexualised or offensive themes/language, this is because it would not follow ofcoms guidelines and therefor could get our show taken off air.



Harm and Offence:



  • Misleading material:
As part of our radio advert we need to include correct, non misleading content. "This rule is therefore designed to deal with content that materially misleads the audience so as to cause harm or offence". This is because if we  broadcast misleading content our viewers may be influenced and share this content, we could then be liable for sharing defamatory content which could have our radio programme and advert taken off air. As well some of our listeners may be young which could be easily influenced. 

As we are creating a advert for our programme on a community radio station we can not use terms which may be seen as harmful or offensive to any group of people, this is because anybody can be listening due to the wide range of programmes available on Sheffield Live. Racist terms cannot be used as part of our programme as it is offensive and could cause distress to the auidence, if language/content on our programme consisted of racist terms it could be taken off air by ofcom. "broadcasters should be aware that the use of bad language directly coupled with holy names may have a particular impact on people with strongly held beliefs which goes beyond any offence that may be caused by the bad language itself." If racial or religious content is deemed discriminatory it can be taken off air by ofcom, we will avoid this by not including content which is not seen to be harmful and offensive. 

LO2: Ben Burtt analysis

Ben Burtt is a American sound designer and film editor who has worked for various films such as Star Wars, Indiana Jones and WALL-E. Some of Burtt's famous work is from Star Wars where he created the voice of R2-D2, Lightsaber blasts and Darth Vaders heavy Breathing. He has won countless awards from his iconic work in  sound production.

WALL-E is a Disney Pixar film about a lonely  robot, Burtt is famous for producing the voice of WALL-E and other characters in that film. Aswell as providing character voices Burtt also designed the sound effects within WALL-E for example he used army tank to create sound for WALL-E treads although they had to manipulate this by slowing it down in order for it to sound like it came from WALL-E. In order to come up with character voices from the film Burtt had to do a lot of trial and error, this is important in sound production as you cant always get the right sound from the first object you use.

As a foley sound artist Ben Burtt used a mixture of recording consoles, mixing consoles, speakers and keyboards in order to create sounds, when recording WALL-E he had to go through a long process of trial and error in order to create the right sound. The first sounds created were more mechanical/electrical sounds (much like his previous work with R2D2) and there was no human voice, although this was changed to manipulating human voice to sound like a machine/robot. To create sound effects in the film mainly came from  household or mechanical items such as electrical toothbrush, a generator and kitchen utensils. within the film WALL-E had a cockroach friend, to create this noise Burtt used metal handcuffs (opening and closing) which was used for the clicking sound of the character. In the production of WALL-E over 2,400 sound files were created over a space of 2 years this is because he had to create every sound for every movement in the film.

To create the unique and varied sounds in the film Burtt used sounds such as machinery, cogs, plane motor,  mechanical equipment and engines, these were recorded and edited alongside the visual images of WALL-E.

WALL-E  is aimed at a wide audience, this is because it is a cartoon sci-fi film. Most sci-fi films as aimed at an audience aged between 15-30, this is because there is often a complex storyline which young children would not understand although as it as it is a cartoon, these are normally aimed at younger children as this is more entertaining (children have a shorter attention span so it is harder to keep them entertained). With the complex sound production and entertaining storyline this film is aimed at 10-30 year olds as it would attract a wide audience. I think the sound production created by Ben Burtt connects with such a wide audience as it makes the film seem real as he has used complex sound creation inorder for it to seem the most realistic

Saturday, 5 May 2018

LO2: Sound Sequence



This is my finish product for my sound task, here I used a sound track and sound effects to add back sound into this video clip, the task here was to add back all the relevant sound

LO2: Squirrel Sequence



This is my squirrel voice over, for this I recorded my compentary fitting with documentary style of the video, I then added a sound track, I decided to go with a calmer soundtrack.

LO4: Editing Roles

Part one (to 0.13): was edited by Matt Part two (to 0.26): was edited by fran Part three (to 39): edited by Abbie We all recordered the ...